Curveship

Publications about Curveship

These publications document research advances that have been made and the overall approach of Curveship, but only the publications from after 2010 use the current terminology and reflect the most important details about how the system currently works.

Montfort, Nick, Rafael Pérez y Pérez, D. Fox Harrell, and Andrew Campana. “Slant: A Blackboard System to Generate Plot, Figuration, and Narrative Discourse Aspects of Stories.” Proceedinngs of the International Conference on Computational Creativity (ICCC) 2013, Sydney, 12-14 June 2013. [Curveship's text generator is used as part of the large-scale system Slant.]

“An Interactive Fiction System for Narrative Variation.” In New Narratives: Stories and Storytelling in the Digital Age. Edited by Ruth Page and Bronwen Thomas. University of Nebraska Press, 2011.

Montfort, Nick. “Curveship's Automatic Narrative Variation.” Proceedings of the 6th International Conference on the Foundations of Digital Games (FDG '11), pp. 211-218, Bordeaux, France. 29 June-1 July 2011.

Mani, Inderjeet. The Imagined Moment: Time, Narrative and Computation. Lincoln: University of Nebraska Press, 2010. [pp. 188-190 discuss Curveship, referred to by its original name, “nn.”]

Gervás, Pablo. "Computational Approaches to Storytelling and Creativity." AI Magazine, pp. 49-62, Fall 2009. [pp. 56-58 discuss Curveship, referred to by its original name, “nn.”.]

Wardrip-Fruin, Noah. Expressive Processing: Digital Fictions, Computer Games, and Software Studies. Cambridge: MIT Press, 2009. [pp. 292-295 discuss Curveship, referred to by its original name, “nn.”]

Montfort, Nick. “Curveship: An Interactive Fiction System for Interactive Narrating,” Proceedings of the NAACL HLT Workshop on Computational Approaches to Linguistic Creativity, pp. 55-62, Boulder, Colorado. 4 June 2009.

Montfort, Nick and Rafael Pérez y Pérez. “Integrating a Plot Generator and an Automatic Narrator to Create and Tell Stories.” Proceedings of the 5th International Joint Workshop on Computational Creativity, pp. 61-70. Edited by Pablo Gervás, Rafael Pérez y Pérez and Tony Veale. Mardrid, 17-19 September 2008.

Montfort, Nick. “Generating Narrative Variation in Interactive Fiction,” Ph.D. Dissertation, Computer and Information Science, University of Pennsylvnia. 2007.

Montfort, Nick, “Ordering Events in Interactive Fiction Narratives.” Intelligent Narrative Technologies: Papers from the 2007 AAAI Fall Symposium, pp. 87-94. Brian S. Magerko and Mark O. Reidl, Program Cochairs. Technical Report FS-07-05, AAAI Press, Menlo Park, California. 9 November 2007.

Montfort, Nick. “Natural Language Generation and Narrative Variation in Interactive Fiction.” Computational Aesthetics: Artificial Intelligence Approaches to Beauty and Happiness: Papers from the 2006 AAAI Workshop, pp. 45-52. Edited by Hugo Liu and Rada Mihalcea. Technical Report WS-06-04, AAAI Press, Menlo Park, California. 16 July 2006.

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